Various low poly pieces

One of the key points of any game is to see that the game runs smoothly. I always like to optimize everything I possibly can to ensure that my work will reach a broad audience, so to that end I always avoid excessive detailing whilst ensuring art pieces still look good.

Lately I have completed a large selection of low poly weapon models which are intended to be used in conjunction with character models (NPCs or Players).  These models feature moving parts such as magazines and bolts, which when mated with character animations will look very nice in game.



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